Exodus: An Exploration for the True Science Fiction Enthusiast.
For a specific breed of science-fiction devotee, the unveiling of Exodus stood as the biggest moment from a recent gaming awards ceremony. Curiously, those very fans could have missed grasped its full implications during the initial showcase.
Exodus, the inaugural game from a recently established studio populated with ex- talent from a legendary RPG developer, was first unveiled a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a spectacle-filled trailer. Before this showcase, the studio's leadership discussed some of the grounded scientific ideas that serve as the basis for the game's universe: time dilation, biological engineering, and galactic expansion. These are all appropriately heady ideas, which are inherently tough to express in a brief, showy trailer.
“I wish some of those innovative and new ideas were featured in the trailer. My takeaway was ‘standard man in space,’” wrote one commenter. Another responded, “All I got was ‘we have a well-known space opera RPG at home.’” Feedback in online forums were correspondingly varied.
The trailer's focus certainly is understandable from a business angle. When striving to capture attention during a hours-long onslaught of game announcements, what sells better: A team debating the finer points of relativity? Or enormous robots exploding while more giant robots fire lasers from their faces? However, in choosing spectacle, the developers omitted to include the subtler elements that make Exodus one of the more intriguing scientifically rigorous games coming soon. Let's delve deeper.
The Celestial Conundrum
Does Exodus feature aliens? No. It depends. Recall that shot near the beginning of the trailer, featuring a being with gray-blue skin and technological components fused into their form. That was certainly an alien, correct? In the end hinges on your interpretation regarding one of the game's central thematic dilemmas: If you applied incremental change reasoning to the human biology, is what is left still humanity?
“We want the Celestials... for a player who isn't dedicate significant amounts of time into learning the lore, to still understand the core concept that they're evolved humans, see that they’re an opposing force you have to deal with... But also, importantly, make sure it's engaging and that they're compelling and that they function effectively to encounter,” explained the studio's head.
Grasping how these non-human beings aren't by definition aliens requires understanding vast expanses of both the cosmos and time. Time dilation — the relativistic effect that time moves slower for faster-moving objects — is an fundamental core tenet of Exodus’ narrative setting. Here are the essentials: Humanity leaves a desiccated Earth in the 23rd century for a distant corner of the Milky Way. Due to time dilation, some human voyagers arrive millennia before others. Those firstcomers heavily modified their biology and took on the “Celestial” moniker.
“There’s multiple tiers of evolution. The people who got to the Centauri cluster first... had numerous millennia of years of evolution into the Celestials... They really see baseline humans as sort of backwards, lesser, not really worthy for the higher tiers of society,” stated the game's story head.
Exodus is set roughly 40,000 years in the future. Consider that scale — that's the equivalent of all of recorded human history repeated ten times over. Now contemplate what humans would evolve into if they spent ten entire human histories advancing the limits of biological science. You would absolutely not identify the outcome as human. You might certainly believe you're seeing an alien. The most vicious branch of Celestial, known as the Mara-Yama, can assume diverse forms. Some possess sharp teeth and appendages and stand towering tall. Others are protected in armored plating. According to companion lore, when Mara-Yama travel between stars, their physical forms can break down into little more than a fleshy blob attached to a head.
A Universe of Ideas
Between the explosions, lasers, and war beasts, you might have noticed snippets of advanced technology in the trailer. The protagonist, Jun Aslan, interacts with a metallic machine that radiates a purple glow. A spaceship accelerates into a portal and is gone at relativistic velocity. This all seems outside human comprehension, the kind of tech ascribed to a Kardashev Scale-topping civilization. Yet, these are further examples of wonders that look alien but are ultimately derived in our species' own journey.
Beyond the core development team, the Exodus canon is being expanded by what the narrative lead called a duo of “sci-fi giants.” One acclaimed author has already published a doorstopper novel set in the universe, with another planned, while another prolific writer has contributed a series of short stories. Bringing such established science-fiction minds into the world years before the game's release has enabled the studio to develop a rich fictional universe as a framework for the game.
“It was really a joint venture. We had set some basics, and working with him, he would have ideas... and we would work to see how they all fit together... With someone as established, you don't want to handcuff him. You want to give him room to explore,” the narrative director said of the collaboration.
One key scene shows Jun appearing to manipulate the ground beneath him, fashioning stone into a makeshift bridge. This material, called livestone, is controlled by neural commands from Celestials or a specific human subclass — descendants of later human arrivals who were given specific technologies by the Celestials. Since Jun shows this ability, questions are raised about his status.
“Jun's not exactly a Uranic human... Jun is sort of a hacked version, for want of a better term,” clarified the writer, adding that the ability to use Celestial technology is a “important element of the game.”
The vast scale of the Exodus setting — both in distance and historical time — means there is plenty of room for various stories to exist, pulling from the same core lore without creating contradiction.
A Broad Narrative Canvas
Although Exodus has been in development for a couple of years and isn't releasing, several stories have already been told within its universe. The first major novel explores the connection between a Uranic human and a woman whose ship arrived an aeon later than planned, making Celestials utterly alien to her experience. An episode of a television series depicts a tragic story about a father chasing his daughter across star systems, with time dilation causing life-altering effects on their family; by the time he finds her, she has lived a lifetime.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world primarily abdicated by Celestials that has become a human stronghold. A technological virus known as “the Rot” has begun destroying everything, including essential life support systems, and Jun must master his Celestial-like powers to {find a solution|stop